Improved Dazing Blow
Jump to navigation
Jump to search
Improved Dazing Blow
- 4m Range
- Fast
- Melee Skill
- Dazes enemies with a pair of melee attacks while dual-wielding.
Mounted Combat Enemies: Daze replaced with a debuff that reduces damage against dismounted players. - 2 Attacks:
- ... (Off-hand) Damage
- ... (Main-hand) Damage
- 5s Daze
- 100% break chance on damage after 1s
- Removes 1 tier of up to 3 different Corruption effects from the target.
- Cost: [269 at Level 150] Power
- Adds 3 to Focus
- Cooldown: 20s
General Information
Class: Hunter
Level: 52
This skill replaces Dazing Blow.
Effects
Using this skill applies Dazed to the enemy target for 5 seconds. This effect is broken on any damage after a 1 second grace period.
Using this skill removes up to 3 different Corruption effects from the enemy target. See Corruption Removal Skills for a list of all skills that remove Corruptions.
Trait Interactions
- The set bonus Marksman in the Bowmaster trait tree makes Critical Hits reduce the cooldown of Heart Seeker and Upshot by 1 second, and Devastating Hits reduce the cooldown of these skills by 2 seconds.
- The trait Deadly Precision in the Bowmaster trait tree makes this skill generate 1 Focus upon Critical hit.
- The set bonus Archer's Mark in the Bowmaster trait tree makes this skill have a 20% chance to apply Archer's Mark to the enemy target.
- Specializing in the Bowmaster trait tree makes this skill have a 15% chance to apply Needful Haste to the Hunter.
- The set bonus Fleetness in the Huntsman trait tree makes this skill have a 10% chance to grant Fleetness to the Hunter.
- The set bonus Improved Fleetness in the Huntsman trait tree makes this skill have a 10% chance to grant Improved Fleetness to the Hunter, instead of Fleetness.
Tracery Interactions
- Needful Haste Duration increases the duration of Needful Haste by up to 16.5 seconds.